The fantasy platformer -- and a bunch of other stuff -- TRINE seems to be nearing perfection. In light of its one year anniversary, developer Frozenbyte has released yet another patch for the game which packs NVIDIA 3D Vision support, improved antialiasing, and a few other minor tweaks.
It's hard to imagine what's left to do now, so we reckon now's a better time than ever to pick up the game if you haven't already, especially with the sequel 'round the bend.
Release notes are below; the patch is available now or will be shortly to Steam users, and will be in the coming weeks for everyone else (as always, we'll update you).
Full patch 1.08 notes:
tweaks the antialiasing method, works better now (enabled in the Launcher or "/antialias_samples 8" etc in the game console)
tweaks the last level once again, now no enemies on Very Hard (for the Achievement)
fixes minor item description text errors
Section:PC Games
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