Saturday, July 24, 2010

BioWare amps up the difficulty with new Dragon Age DLC

BioWare amps up the difficulty with new Dragon Age DLC

BioWare's treating this year's San Diego Comic-Con crowd to a sneak peek of Dragon Age II. Since telling non-personal acquaintances about the preview will prompt BioWare to send an angry dwarf to my house, we'll stick with the other preview.

At the end of the relatively tolerable waiting line, three gaming stations were open for some hands-on. Turns out BioWare had been working on another DA:O add-on this entire time and didn't tell anyone, proving once again that BioWare's PR department is fully comprised of ninjas.

We're told the DLC, titled 'Golem of Amgarrak,' will raise the current difficulty level significantly. In fact, all three stations had the game set on 'Easy,' and players (including myself) didn't last beyond the first fight. Then again, we were restricted to a premade mage, already speced for demoing.

Nothing was said about the story, but the protagonist is now followed by new characters, including a dwarf, a dinosaur-ish creature named "Bronto," and a golem that isn't Shale.

The DLC with an awkward name is planned for launch this summer, though the rep didn't pinpoint an exact date.

Sections:Microsoft Consoles, Console Games, PC Games, Sony Consoles

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BioWare amps up the difficulty with new Dragon Age DLC

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