Latest Old Republic trailer is rather enlightening, and experienced MMO gamers can probably appreciate much of what the staff has to say. Seems BioWare is determined to make their mark in MMO history by doing something different to stand apart from the rest of the mark.
Creative director James Ohlen points out that most MMOs often have you team up to take on a single enemy (25-man raids, anyone?), and this doesn't feel too heroic. According to Ohlen, beating multiple enemies and surviving by the skin of your teeth is probably the better route for that sense of heroism. Yeah, I hear some of you crying already about how difficult that sounds, but rest assured, you'll have many abilities at your disposal early on.
At lower levels, you'll be able to flip around like a Sith monkey on acid, deflect blasterfire with your lightsaber, wield flamethrowers, jetpack into enemies, and rain missiles down on hostile targets -- all depending on your class choice. Troopers and bounty hunters are excellent for storming the enemy, while smugglers and Imperial agent are more tactical, relying on range. Of course, Sith and Jedi are options for players who want to mess around with Force powers.
To make sure there's enough diversity in the game, devs were careful not to make Force users totally overpowered; BioWare and LucasArts are working on balancing the classes so any combination of them can stand up against another. Any WoW Warlock who's faced a Warrior or Rogue in combat knows how freaking awesome balance is. For example, if you want raw power, Sith and Jedi simply can't stand up to a trooper, who can carry around blaster in combat. Point being, Force users aren't the all-in-one class.
Bottom line, Old Republic should let players feel like they're playing through a Star Wars movie. Epic.
Section:PC Games
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