Sunday, March 14, 2010

Dragon Age: Origins 1.03 Xbox 360, PC patch released

Origins 1.03 Xbox 360, PC patch released

Following up the PS3 patch released last week, today arrives one for the PC and Xbox 360 versions of Dragon Age: Origins.

Like the PS3 version, this one preps the game for the upcoming Awakening expansion, and also fixes a minor bug and tweaks balancing a little more. The major point here, for PC players at least -- is the loading times, which are now fixed. Previously, loading to intensive areas like Denerim, or to any area after extensive play time would take -- pardon the pun -- ages. Not so anymore, which is great news and should make the experience that much more seamless.

Release notes are below. Xbox 360 players can grab the update through LIVE now; PC players, head to the source.

Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.Some players were experiencing increasingly long load times. A major cause of this problem has been fixed.At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.Portraits for summoned creatures (like a ranger's wolf) were displaying improperly while in the party camp. This no longer occurs.

Source:B10W4r3 50C14L n37w0rk

Sections:Microsoft Consoles, Console Games, PC Games

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Origins 1.03 Xbox 360, PC patch released

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