At long last Interplay has given us a release window for Fallout Online, the MMO being developed by many members of the original games' staff. You can expect the title to launch in the second half of 2012, with a beta at some point as well.
If you're wondering why so little assets have been shown at this point, it's because of the legal battle between Interplay and partial rights owner Bethesda -- president Eric Caen says anything they show will "help Bethesda in their fight."
At this stage, about 90 people are working on the game, so it's certainly not small time. Caen said Interplay is aiming for one million subscribers.
He also commented on Fallout 3 as compared to previous work in the series:
"What I can say is that of course we're playing what Bethesda is doing. We appreciate some portions of it, and we're not necessarily fans of everything. I think they miss a lot of the humour, and the fans seem to agree with that."
"Fallout 3 was a little bit too serious – that's definitely not where we're going. Our Fallout MMOG will be extremely funny. At the same time, an MMOG must be a lot deeper than a standalone game. It's not a shooting game we're making. You can shoot, but it's a very small portion of the game. The game itself is about reconstructing the world."
Finally, Caen hinted at some of the innovations fans can expect from Fallout Online:
"What is unique about our project is how we're trying to get it into many communication systems. This is a big problem for World of Warcraft, because the fantasy universe is not compatible with modern communication systems. It would be odd to receive an SMS from a troll. But in a post-apocalyptic world..."
Source:Eurogamer
Section:PC Games
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