Shattered Horizon has just received a patch (to version 1.0.4.13) - with Voice Chat, Improved Ranking System, Support for 5:4 Aspect Ratio (1280x1024) and a ton of other small tweaks an additions. Many pesky bugs were also taken to the airlock and jettisoned, including the highly annoying problem with server browser showing dead servers.
For the full patch notes, read on...
SHATTERED HORIZON 1.0.4.13Added in game voice chat support offering talk to team, talk to all, player muting and global disable.Improved ranking system adds 50 new experience ranks better tailored to both new and existing players.Rank promotions now appear on the in-game HUD.As a player ranks up cosmetic changes are added to the space suit to distinguish between new and experienced players in game.Tutorial screens added to main menu.MPR grenades have been made more effective against flying targets.HUD targeting brackets no longer appear on spawning astronauts.No longer possible to hit tankshots from the front, or visor shots from behind.Main menu, level loading, team selection and match results screens have been red21ccesigned.All game audio has been re-mastered to improve dynamic range.Added sound effects for when a round has 2 minutes left and 10 seconds left.In game chat now supports special characters such as ä, ö , é Server browser list now refreshes every few seconds. Dead servers are removed from list.Added Rules Info page to server browser screen.Added support for 5:4 monitor resolutions such as 1280x1024.SERVER 1.0.1.5Servers can now be set to limit access to players above, below or between configurable point thresholds with the limits appearing in the server browser Rules column.Added Melee Only (MO) option to server configuration options.Added configurable away from keyboard (AFK) auto-kick to server options.Added tooltips to server GUI.BUG FIXES AND OPTIMIZATIONSFixed a bug that allowed dead third party servers to appear in the server browser list.Fixed an issue where players could not connect to a server due to a protocol error.Fixed a bug that could cause a server to crash.Fixed a bug in the Assault game type where ending a round in silent running mode caused some elements of the HUD to disappear when starting the next round.Fixed a bug that could cause the game to hang on exit.Fixed an issue that could cause the screen to flicker when changing resolutions.Fixed a minor bug with the logic of the hand computer menu.Fixed a rare bug that could cause grenades to detonate at an incorrect position.Fixed a few rare crash bugs.Fixed double-buffered and triple-buffered v-sync.Physics calculations (substepping) have been optimized.For more details on some of these changes, check out the thread on the official forums.
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