Life isn't all rainbows and unicorn-flavored candy over at Square Enix. In fact, long-time scenario writer Miwa Shoda is a bit peeved at her employers right now.
Shoda has been with Square since 1995 (Squaresoft!) and pens epic tales for big name titles like Legend of Mana, SaGa Frontier, Final Fantasy XII. So what's her beef with Square Enix? Apparently, the company wants her to focus less on actual story, and she expressed her indignation on Twitter.
I've worked all over the place and gained a great deal of valuable experience from all sorts of people, and learned approaches to writing games I would not have been able to do on my own, but the one approach I could never understand is the notion that 'games don't need storylines.
Sounds like she has valid reasoning to be upset. After all, she's a writer, and now someone above her in the corporate hierarchy is telling her to quit trying so hard. Obviously, Shoda doesn't name names or reveal any specifics.
But when I was told that RPGs don't need storylines, I was really shocked. They said players weren't after a storyline, so the bare minimum of events would suffice.
Ouch. Very ouch.
Source:QJ.net
Sections:Console Games, PC Games
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