Tuesday, November 4, 2008

Mirror's Edge: the Runners story

Mirrors Edge: the Runners story

Can't get enough Mirror's Edge? Well, me either, so there's another trailer here for you. This one, like the Faith City trailer (my personal favourite, aside from that legendary E3 one), is animated and delves into the background behind what we're presented in this brave new world. 

But first I'd like to go into some of the rumblings across the ol' WWW. As it's not clear whether or not these scenes will be in the final game or not, user "un om bun" over on ActionTrip says, "I hope I'm not expected to watch anime crap on teh interwebz to really "get" the story. All this stuff had better find it's way into the finished product." Myself, I'm assuming it will be (why wouldn't it?), but even if not, I'm really enjoying these little set-ups -- the more ways I can get into this game, the better. Of course, when replying to another user, who says you can't "do anything fun like blow stuff up", he replies, "They made the mistake of building it around one simple idea. It is not enough. Also, the entire game is basically a speed run. It'll last half as much as the shortest games." Sigh. Clearly, not a game for everyone. I think it's just depressing when any game that doesn't involve killing something isn't considered "fun" anymore. I really like the minimal violence approach in the game, it's really quite nice for a change, and reminds me of the martial art Aikido in its nature.

Meanwhile, "CoreContingency" on Shacknews stated his experience with the PS3 demo was some severe aliasing problems, describing it as a "jaggy feast for the eyes", and as such he'll be waiting for the PC version. Did anyone else feel this way?

But onto it -- trailer #4 (or 4.5, if you prefer):