Teaming up with Koch Media, GSC Game World has announced that their highly anticipated Survival-FPS, S.T.A.L.K.E.R.: Call of Pripyat, will begin shipping to stores across the UK, Nordic and Italian markets on February 5th. Here's the official word:
Koch Media, a leading distributor and publisher of video games today announced their partnership with bitComposer Games to distribute the forthcoming title S.T.A.L.K.E.R : Call of Pripyat in the UK, Nordic and Italian markets, while also confirming that the game will be available to buy in those territories on February 5th 2010.
After the distribution success we saw with S.T.A.L.K.E.R: Clear Sky we are thrilled to have the opportunity to continue our involvement with the franchise through209a bitComposer and Call of Pripyat states Craig McNicol, Managing Director, Koch Media UK.
We look forward to working with Koch Media and anticipate a very successful release of S.T.A.L.K.E.R. Call of Pripyat, says Wolfgang Duhr, Director of bitComposer Games.
S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the deadly area surrounding the Chernobyl nuclear reactor explosion of 1986. Cordoned off by the military, this highly contaminated "Zone" is scoured by treasure hunters known as STALKERS, who search the wasted lands for unique artifacts. In the role of Agent Alexander Degtyarev, players must go undercover as a S.T.A.L.K.E.R., to investigate the mysterious disappearance of five military helicopters while facing off against various S.T.A.L.K.E.R. factions.
Using the time-tested X-Ray graphic engine developed by GSC, S.T.A.L.K.E.R.: Call of Pripyat skillfully combines first-person shooter action with role-playing elements in a realistic post-atomic world now with DirectX11 support. The grim realities of this deadly environment are underscored by the many desolate industrial ruins, reproduced using aerial pictures and the developers' own photographs. Mutants, S.T.A.L.K.E.R. groups, and lethal anomalies are everywhere, posing a constant threat to the player. The thrilling story is advanced through numerous quests, taking gamers through such diverse areas as a secret military base, the Jupiter factory site, and the city of Pripyat. The player decides how far to explore and which tasks they undertake freedom determines the game play. Other S.T.A.L.K.E.R. groups respond to the player in a friendly or hostile manner, depending on the group to which they belong. In this ever-dangerous world, the player is supported by various weapon systems and upgrades, as well as several types of equipment.
The North American release is scheduled for February 2nd.
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