After some early alpha footage for The Witcher 2: Assassins of Kings -- sequel to the RPG and probably best-selling PC game of last year -- leaked its way online (we don't care to show it, sorry), developer CD Projekt RED (CDPR) saw fit to compile a FAQ to set things straight.
Aside from reminding us it was alpha footage and lots has changed since (and will continue to), we learn a few interesting details at this early stage.
First, almost the exact same team will be working on the sequel, minus only a few which were dropped during earlier cutbacks, mostly relating to the Rise of the White Wolf fiasco.
Second, the Aurora engine used in the first title will be scrapped in favor of a new engine which CDPR believes is better suited to what they're after, and will allow them to avoid the bottlenecks they encountered during development of the last game. They aren't hesitant to note it's "fully scalable and, well...kicks ass."
As for platforms, the PC is guaranteed of course, and they're also keen to get this one out on consoles as well. Given Rise of the White Wolf (now in development hell) was announced for PS3 and Xbox 360, owners of either console can remain hopeful on those fronts.
Further details and assets will be released for The Witcher 2 as appropriate; as a final note, they say, "Despite the fact that we did not want to publish this video, we’re happy with the huge interest it gained. As always, please let us do everything we can not to disappoint you. Thanks a lot."
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