In the world of gaming things always take wild turns, Epic today announces that they'll be publishing their latest IP not with Midway but through the marketing power of EA on their latest title for the PC, Xbox 360 and Playstation 3.
Little is really known at this point about the game, given the timing they'll still be using Unreal Engine 3 as a base though and primary development control will be handled through Epic given that the engine is quite versatile in how the original code can be ported to the major platforms with ease. For older FPS gamers one of the biggest things to get hyped around is the idea that People Can Fly are behind the game, the same people that brought the absurdly active killing fields in Painkiller where all you did was make bodies explode or fly through the air with a handful of weapons and it was great fun. Since then the company has been a bit dormant, the last work they did was a partial update for Epic with Gears of War on the PC, apparently it was enough to get Epic on board though to pick up the team.
For gamers this means Epic will currently be under the EA Partners label, they're not selling the company over entirely of course, most of the focus is just on the marketing power and distribution range of EA in the world scope while being able to retain their quality of development and production without heavy pressures to meet ship dates.
Given this is the preliminary announcement I'm sure we'll see more from Epic and People Can Fly in the future on the mystery title. I'm a bit giddy to find out what it is since they spent quite a large amount of time making Painkiller the frag fest that it was.