This is it, everyone. Square Enix has made a decisive move into Western gaming markets with their upcoming World War II RTS.
They've signed a deal with strategy game gurus at Wargaming.net to publish their new PC-base IP, Order of War. I guess Square figured World War II would be a sure thing, even in this brave new world.
"Order Of War will feature massive scale battles brought to life with a cinematic intensity never seen before in a WWII strategy game," Square Enix explains in a statement. "Players will take command of an entire army including ground troops, artillery, tank divisions and aircraft in all out strategic assaults. The single-player mode can be played out in two campaigns - American versus German forces on the western front and German versus Russian on the eastern front - missions will be based on key historic events and operations from 1944."
At least the game title is in ALL CAPS this time. Of course, Square's North American CEO John Yamamoto had a few nice things to say about Order of War.
"Order Of War offers Square Enix an exciting opportunity to enter this hugely popular genre, and is a strong proposition for our first western developed release," says Yamamoto. "With its cinematic intensity, hugely realistic battles and historical accuracy, the game looks set to whet the appetite of any war gaming fan."
Some key features in Order of War include:
Experience WWII warfare on an epic, cinematic stage; that truly captures the intensity and scale of the battlefield.
Take Command of an entire armoured force consisting of up to 1,000 soldiers, tank divisions, armoured vehicles, artillery and air force.
Players can choose between two different campaign modes offering completely different storylines, missions, objectives and environments.
Experience the unique dynamic camera that allows players to command troops over huge geographical scale whilst maintaining movie-like vistas and detail.
In-depth gameplay modes - two different campaign modes, multi-player,
We always assumed Square would make a bigger splash when they followed Capcom's example by focusing more on the West. Just what is so special about a World War II game? Let alone an RTS about war.
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