Moazzam Begg, a British citizen originally from the suburb of Birmingham, was arrested in February 2002 by the CIA, who suspected he might be involved in terrorist activities.
The next three years of Begg's live were quite rough. He was first detained, for a year, in the Bagram Theater Internment Facility, in Afghanistan. Following that, he was moved to the dreaded and infamous prison in Guantanamo Bay.
He was never charged with any crimes and throughout his imprisonment witnessed and experienced torture and terror first hand, recounting these experiences in a book and in the film "Taxi to the Dark Side." And now, in a continuing effort to raise awareness and monetary funds for imprisoned "enemy combatants", Moazzam Begg is helping to design a game based on the Guantanamo Bay experience.
In effort to stem at least some of the controversy, Rendition: Guantanamo takes place in the near future when mercenaries control the prison, not the United States government. The mercenaries are using the prison as a holding area for unfortunate people who will soon be sold to maverick enterprises as lab rats. But fictional setting or not, Moazzam Begg will be helping T-Enterprise Scotland in recreating the layout of Guantanamo for the game, as well as serving as a consultant to help the team depict the procedures and life he experienced in the detention facility.
It will be interesting to see how they blend their goal of realism with the necessary game mechanics required to make a game fun -- perhaps it will be another round of controversy similiar to the recent displeasure with Atomic's Six Days in Fallujah.
The game will be coming out for the PC and Xbox 360.