Up until now, a second installment in a Mirror's Edge (ME) trilogy was planned, but not confirmed. EA Games Europe's senior VP Patrick Soderlund has brought it to light in an interview at E3, however: the game is indeed in the works.
When asked for an update, he commented on the first game: “Mirror’s Edge was a risky move. It was a bold move, a very innovative and inspiring move. The game wasn’t perfect by any means. We would have liked the game to sell better even though the game has sold better than most people think," adding, "You will see another Mirror’s Edge for sure. It’s just a matter of when that time is and what we do with it. We have a small team on it and I’m excited about what we do.”
CEO John Riccitiello has previously stated: "[It] is one that was very strongly reviewed. That one's gonna go forward--we'll be looking at some issues around the design to make sure strong IP is married with strong business," adding, "Many times, what happens with new IP is the first edition doesn't generate the units that subsequent editions could generate."
Interesingly, aside from putting its faith in the Wii and Natal, EA also appears to put a lot of stock in multiplayer as a selling point, as many other studios are, like 2K with its BioShock sequel (oddly enough to some), and Naughty Dog's Uncharted. In a separate interview with EA Games prez Frank Gibeau, it's revealed the Mirror's Edge sequel is likely to get the same treatment:
"[The game] was a fresh, new take that did quite well in Europe, but not as well in the US, and I think that one suffered a bit from a lack of multiplayer, as well as being a relatively short experience, shorter than we had hoped."
While at first the thought of ME gone multiplayer provoked an "Oh God no" reaction from us, G4 has some pretty good ideas for how it could genuinely enhance the experience, such as races, tag-based Capture the Flag, competing to disarm bombs around the city, etc.
The way Gibeau sees it, investing in new properties is something that takes time to pay off, helped by improvements to each of its franchises. So here's our hope EA puts out some solid multiplayer for the title, and fans are more receptive to this and other changes. By the way: the length was fine, partly because it was still so fun to replay. Silliness!